Point and Click

Help your android friend find her home through a dystopian cyberpunk world, as you must face both authorities and locals on your way to her rightful owner.

  • Duration: 8 weeks
  • Language: LUA
  • Engine: Löve 2D
  • Team Size: 11 Persons

    My Contributions

  • Gameplay.
  • I created the objects that the player can interact with as well as how they can be combined.
  • Sounds.
  • I wrote our sound management system, found and implemented the sounds we used.
  • Outline shader.
  • A glsl shader that highlight objects that the player can pick up, this also involved building a system to support switching shaders on and off.
  • Mouse detection.
  • System for detection what the mouse is hovering and to get the object clicked on.